So as expected, the replacement of the Indices are coming quickly with 10 to be released before Christmas. We know four of them (Space Marines, Grey Knights, Chaos Space Marines and Death Guard) and there is speculation rife throughout of what the other six will be. Importantly, it’s confirmed there will <TAG> specific rules such as Legions, Chapters, Craftworlds, etc., new warlord tables, Relics, psychic powers and stratagems which likely will require all of your models to come form that codex. This will limit the Imperial Soup fun we are seeing before if the bonuses are worth it.
I’ve seen a lot of whining that this is invalidating the Indices but we knew this was coming and the Indices were always going to be a stop gap but much better than previous edition changes where some armies languished without an update for literally a decade.
What I’m more interested in is an army builder app please.
Anyway – copied below, have at it.
Your Codex is Coming
Codexes are on their way, and soon.
Very soon, you’ll start to see the first of Warhammer 40,000’s new codexes. Each one of these tomes will be an invaluable resource on a faction within the 41st Millennium and the Warhammer 40,000 game. While the indexes provided the platform for every army to play from day one of the new edition with all their models, the codexes will be where the incredible depth and rich background of the galaxy really manifests on the tabletop.
While we can’t release codexes for every faction on the same day, our Studio and the playtesting team have been on overdrive to get them into your hands as soon as possible. How soon? You can expect to see around 10 new codexes before Christmas, starting with Codex: Space Marines, coming later this month.
Codex: Space Marines will be swiftly followed by the Grey Knights and Chaos Space Marines with Death Guard not far behind. (Yeah, you read that right – the sons of Mortarion are getting their own codex.)
What can you expect from the new codexes?
A major gaming addition in these codexes are the army specific Stratagems, representing the unique ways in which every army in Warhammer 40,000 does battle. These useful abilities are available to your army via Command Points and can change the course of a battle in a moment, from sudden orbital bombardments to desperate acts of heroism.
As well as Stratagems, there’ll also be Relics, Warlord Traits, Tactical Objectives and psychic powers for your army. You’ll be able to pick your Warlord Traits and psychic powers, meaning that you can decide what sort of characters you want your armies to have. Maybe your Warlord is a tactical genius or your officer a proud duellist or inspirational leader? By combining all these options, you’ll be rewarded for building the kind of army you want to play.
For you gamers out there, one very exciting addition are new rules representing specific sub-groups in many of the major factions; these range from old classics like the Space Marine Chapters or Chaos Space Marine Legions to returning rules for individual craftworlds, as well as previously unexplored groupings like Necron dynasties and Adeptus Mechanicus forge worlds. These will be included in each codex.
There’s a lot to be excited about, and there’s stuff in there for every type of Warhammer 40,000 gamer; from those of you wanting to build narrative thematic armies, true to the story and character of the faction, to those looking for competitive matched play forces, you’ll find more choice and more viable options than ever before. And of course, the codexes are also a rich source of background for each force, packed with updated lore, incredible artwork and glorious miniatures photography.
We bet you already have a hundred and one questions about the new codexes. You’ll find some of your answers HERE.