Archive for the ‘World Eaters’ Category

Legion Focus – World Eaters

This is easy to understand – smash face in combat and while it is certainly better than say the Iron Warriors, it is not as OMGWTFBBQBALLZ amazing as is being made out to be. Close combat units are still going to be good in close combat and this will help them against the heavy multi-wound models but it’s not going to turn bad combat units *looks at CSM* into good ones. I feel like GW is also pushing Terminators and Raptors in these posts… This does help the pillow fisted nature of some combat units so its certainly not bad and unlike the Night Lords, will always be able to have an impact (assuming you don’t let your opponent get charges off on you all the time). Fury of Khorne is a nice stratagem but expensive at 3CP and does not allow your big heavy hitters like Princes go again (Lords fall under Infantry though). Their psychic defenses are very nice without needing a Psyker though.

Anyway, details below.

Legion Focus: World Eaters

The Chaos Space Marines codex is nearly here, and with it, rules for seven Chaos Legions as well as Renegade Chaos Marines. We’ll be previewing these in detail in the coming week, as well as looking at some of the new Stratagems and the best units in the new codex for each Legion.  We’ll be looking at the Emperor’s ChildrenIron Warriors, Night Lords, World Eaters, Alpha Legion, Black Legion, Word Bearers and the Renegade Chapters. If you’re wondering where the Death Guard and Thousand Sons are, don’t panic! Both these armies are getting codexes of their own.

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