Archive for the ‘Forgeworld’ Category

Forgeworld – The Rest of CSM / Daemons

The rest of the Chaos Space marines and Dameons Forgeworld. PM me if you have the Xenos.

Read more »

Forgeworld Indexes – Imperium and Chaos (UPDATED)

Scroll through 🙂 – not everythign here yet; will upload rest later.

Zarakynel

Read more »

Forgeworld – Tau Y’vahra Battlesuit, Malanthrope and Meka Dread

Another set of Forgeworld datasheets.

Read more »

Hellforged Leviathan Dreadnought: Complete Datasheet

Today’s news from Warhammer Community includes the datasheet for Forgeworld’s Hellforged Leviathan Dreadnought. This follows the same pattern as standard 40k datasheets, with a simple stat line with several elements that degrade as damage is done to the model: Move, Weapon Skill and Ballistic Skill.

This is one tough dread to kill though – 14 Wounds, Toughness 8 and a 2+ Save make it a good example of why degrading models could make a more fun, slightly less frustrating game for its unfortunate opponents.

We still don’t have the all-important points costs of the new models, but for comparison:

  • 3 Power = 3 MV71 Sniper Drones (T’au)
  • 5 Power = Starweaver (Eldar)
  • 6 Power = 1 Intercessor Sergeant and 4 Intercessors
  • 8 Power = 1 Aspiring Sorcerer and 4 Rubric Marines
  • 15 Power = The Swarmlord (Tyrannid)
  • 16 Power = Hellforged Leviathan Dreadnought
  • 23 Power = Knight Errant
    Read more »

40k 8th Edition – New Edition, New Rules… New Culture?

Games Workshop have announced the impending release of the 8th Edition of their 40k games system.

Any new release from GW is sure to cause a major splash in the tabletop gaming community, and while debates about the rules and what the few details already announced could mean, what I found most interesting is that there are indications this release could herald a whole new culture at GW, and a remarkable change in how they interact with their fans and customers.

Maybe I am just being optimistic, but read on and see what you think.

Read more »

Forgeworld – TAU XV107 R’VARNA BATTLESUIT

It looks ugly as shit (I feel the head takes it all out of proportion) but the rules for this thing… Well it warranted a post so that should tell you enough.

It’s your basic Riptide on steroids and it’s in Heavy Support (so not taking from your Riptides) with a key couple of changes. Most notably it’s less about utility and just about pointing at things and making them die. And things nearby that thing will probably die, too.

It’s upped its defenses with T7 and W6 oh and gets a 4++ against shooting. Gee thanks! At least the Drones are T6 so you can’t take two ablative wounds and keep it T7… It’s not a jump monstrous creature either and that’s about it’s only saving grace but that feeds right back into it being offensive only.

Read more »

`