Archive for the ‘Space Marines’ Category

Codex: Space Marines Review Part 10 – Helbrecht, The Emperor’s Champion, Grimaldus & Cenobyte Servitors

Greetings, fellow beleaguered Imperial Guard Lieutenants┬ádesperately pleading for an airstrike on the Tyranid swarm about to overrun their position! Welcome to this next instalment of our Codex: Space Marines review. Today, we cover the Black Templar special Characters (and Grimaldus’ attendant Cenobyte Servitors). I humbly apologies for the decreased tempo at which I’m releasing these reviews but new responsibilities at work have cut into the time/energy I have to write. I hope you will bear with me as I bash on but at a slower pace. Many thanks in advance! Read more »

Battle in the Bush – Tournament Wrap-up (Space Marines)

I’m back! For those of you who followed along on Twitter and Facebook, the results are known. For those who did not… I came 5th overall, though with slow play count back I came 4th (winning four and losing one). Lots to talk about and hopefully I will get all the battle reports scheduled before I go (I forgot my camera so all the pictures are mobile phone quality). Brief recap.

The list I used is here. The missions were ITC (sans the Relic).

Read more »

Codex: Space Marines Review Part 9 – Chronus, Telion, Lysander & Kantor

Greetings, fellow Peters, Pauls and Marys! Glad to have you visit us! Today we continue our look at the special characters from Codex: Space Marines. We shall set our sights on Sergeant Antaro Chronus (A.K.A. the Spear of Macragge) and Sergeant Toras Telion of the Ultramarines, Captain Darnath “my hammer is shaped like a fist so I can fist you while I hammer you” Lysander of the Imperial Fists and Crimson Fist Chapter Master Pedro Kantor. Are these great heroes of the Space Marines rendered justice on the tabletop? Or do they fall short? Maybe a bit of both? Let’s see, shall we?

Read more »

Battle in the Bush – Second 8th Edition Tournament

As you read this, day 1 will likely already be over and I am probably licking my wounds as I head into another tournament with very little practice with my list. Flakey gaming buddies *stares pointedly at someone*. You can follow along on the Facebook and Twitter feeds.

Anyway, ended up going with a modified Girlyman list with some thrown in Conscript allies – because you can. I unfortunately did not have time to finish off all my heavy weapon Marines or Conscripts so no super pretty pictures of the army but I will make sure they get finished when I return so I can (it’s amazing the amount of Marine models I have painted and then keep needing to add to them…).

List is below:

Read more »

Codex: Space Marines Review Part 8 – Calgar, Tigurius, Cassius & Sicarius

Greetings, fellow male catalogue underwear models! Today, we finally start digging into the core of the Marine codex with a look at Chapter Master Marneus Calgar, Chief Librarian Tigurius, Chaplain Cassius and Captain Sicarius, all of whom are Ultramarine special Characters. In the past, only Tigurius has been worth a damn, competitively, and I’m afraid this state of affair continues in 8th edition. Unfortunately, the shadow of the 13th Legion’s progenitor looms large over his children; it is impossible not to take him into consideration when analysing units that fulfill a similar-ish role in the army, and he’s so ridiculously good that he casts a damn long shadow that is nigh impossible to get out of. Let’s take a closer, Ultramarine-hued look, shall we? Read more »

Codex: Space Marines Review Part 7 – Chapter, The Lost Librarius and And They Shall Know No Fear

Good day, fellow <Chapter> Battle Brothers! I’m back from 2 weeks of leave and a business trip, ready and eager to resume my blog writing. Today, we continue our review of the Space Marines codex with a look at the <Chapter>, Lost Librarius and And They Shall Know No Fear special rules. This segment will conclude our analysis of the “generic” portion of the Marine rules; in the next instalment, we will start digging into the meat of the Codex with unit reviews (starting with the special Characters). That’s when things will start to get REALLY interesting! I can’t wait to get started!

Read more »

Tournament List Idea: The Ultramarine “Wet Noodle”

Greetings, fellow Gods of Thunder! A very quick article today to share an idea I had for a tournament Marine list.

Indeed, while working on my tournament list yesterday, I got to daydreaming a bit and an interesting list concept popped into my head: what if we took the Ultramarine Chapter Tactic and cranked it to 11? That’s to say, build a list that just can’t be pinned down by an assault army at all? And with that, I give you the 2000 pts Ultramarine “Wet Noodle” army:

Read more »

Desc440’s 2k Marine Tournament List

Greetings, fellow wretched hives of scum and villainy! Taking a quick break from my Codex: Space Marines review to talk about the 2000 points Marine list I’m building for 8th edition tournaments. It’s not a perfect list by any measure, but it’s what I can be reasonably sure to be able to put together given my limited hobby time and I think it’s going to be reasonably competitive.

During 7th, I mostly played a full Battle Company Gladius Strike Force. It was incredibly powerful: the combination of so many (free) armoured vehicles and Marine bodies with Objective Secured made it very hard for my opponents to score objectives. The list didn’t have an enormous amount of killing power, but for the player who doesn’t mind playing to the mission, it was a dream.

Read more »

Stormhawk Interceptor vs Stormtalon Gunship

The Stormraven is king of the skies currently, with T7, W14 and a 3+Sv, on paper it is more durable than a Leman Russ. Throw in it’s hard to hit rule and it’s durability goes up considerably. It is however, expensive but Space Marines (and Grey Knights) have two other options in flyer support – the Stormhawk Interceptor and Stormtalon Gunship. The Interceptor is designed to be more effective against other Flyers with its Interceptor rule (+1 to hit against units with the Fly special rule) while the Stormtalon is more effective against ground targets with its Strafing run (+1 to hit against units without Fly special rule). Right off the bat if you’re going against multiple Fly units, the Interceptor seems like the clear winner but let’s dig through and see if there’s an actual difference.

Read more »

Codex: Space Marines Review Part 6 – Librarius Psychic Powers

Greetings, fellow gits! In today’s installment of our Codex: Space Marines review, we will look at the Psychic Powers available from the Librarius discipline.

Space Marine Librarians were for a good long while my (and a lot of poeple’s) go-to Character to fill the mandatory HQ slot in ye olde Force Org chart. In 7th, they became even more popular with the advent of the Librarian Conclave Formation, which made them just absolutely bonkers when added as part of a Deathstar list (raise your hand if you’re glad Invisibility has been taken behind the woodshed). In 8th, libbies have been dialled back quite a bit, and other Characters (notably Captains) have received considerable boosts that to me has made Librarians much less desirable. That is not to say they are useless or anything, but unfortunately, the Librarius discipline is perhaps not the strongest of all the psychic disciplines in 40k… Anywho… let’s dig in, shall we?

Read more »