Good day, fellow wolves in sheep’s clothing! Today I’m going to address a few of the points that were brought up by commentators on my piece about the suckitude of Tactical Squads. I don’t address every single thing that was discussed up but I tried to cover what I felt needed more indepth analysis. I may revisit this topic again sometime in the future, though. Without further adieus:
Many peeps have brought up the fact that Marines have awesome buff auras available to them and that leaving them out of the equation in my article was distorting reality. Normally that would be a valid point, but it leaves out the fact that I did not take into account any sort of buff for the Guardsmen (such as FRFSF, Yarrick’s aura, Cadian doctrine, etc) either. In any case, I went back and did the math, and I have some bad news for you if you thought Captains/Lieutenants were going to save the day…
Good day, fellow apex predators! Today I do a bit of math-hammering to figure out why it is that my Tactical Squads perform so poorly on the tabletop. While I am using Tactical Marines in my calculations, I believe much of what I’m about to write could hold true for a lot of elite infantry units.
If you’ve read my last post, you will already know I’m in a bit of a sour mood lately as far as 40k is concerned. Aside from the issues I brought up in that maudlin essay, one thing that has bugged me a lot is how badly the infantry in my army (Space Marines, in case you weren’t tracking) has been performing – and Tactical Squads chief amongst those.
Now, don’t get me wrong: not ALL Marine infantry sucks. Scouts, for example, are a great unit – though even then, the reason they are good has a lot more to do with the impact they have over your overall survivability (by denying a huge amount of real estate for enemy Deep Strikers) than with any other intrinsic qualities the unit possesses.
The CA rumors have been swirling for a while now and we finally have some confirmation as Warhammer Community has released some tidbits. You can check the listed points changes and for the armies who not have a codex, their Warlord Trait, Relic and Stratagems on offer on the Facebook page (give it a like if you have not already; it’s a new one along with a new group page). Quickly running through the changes and their potential impact (I will consider each of these as factual currently but please take with salt until actually seen). There has also been some chatter on changing how detachments from other armies work – how though, we are not sure yet but this could drastically change army make up. Read more
Greetings, fellow beleaguered Imperial Guard Lieutenants desperately pleading for an airstrike on the Tyranid swarm about to overrun their position! Welcome to this next instalment of our Codex: Space Marines review. Today, we cover the Black Templar special Characters (and Grimaldus’ attendant Cenobyte Servitors). I humbly apologies for the decreased tempo at which I’m releasing these reviews but new responsibilities at work have cut into the time/energy I have to write. I hope you will bear with me as I bash on but at a slower pace. Many thanks in advance! Read more
I’m back! For those of you who followed along on Twitter and Facebook, the results are known. For those who did not… I came 5th overall, though with slow play count back I came 4th (winning four and losing one). Lots to talk about and hopefully I will get all the battle reports scheduled before I go (I forgot my camera so all the pictures are mobile phone quality). Brief recap.
The list I used is here. The missions were ITC (sans the Relic).
Greetings, fellow Peters, Pauls and Marys! Glad to have you visit us! Today we continue our look at the special characters from Codex: Space Marines. We shall set our sights on Sergeant Antaro Chronus (A.K.A. the Spear of Macragge) and Sergeant Toras Telion of the Ultramarines, Captain Darnath “my hammer is shaped like a fist so I can fist you while I hammer you” Lysander of the Imperial Fists and Crimson Fist Chapter Master Pedro Kantor. Are these great heroes of the Space Marines rendered justice on the tabletop? Or do they fall short? Maybe a bit of both? Let’s see, shall we?
As you read this, day 1 will likely already be over and I am probably licking my wounds as I head into another tournament with very little practice with my list. Flakey gaming buddies *stares pointedly at someone*. You can follow along on the Facebook and Twitter feeds.
Anyway, ended up going with a modified Girlyman list with some thrown in Conscript allies – because you can. I unfortunately did not have time to finish off all my heavy weapon Marines or Conscripts so no super pretty pictures of the army but I will make sure they get finished when I return so I can (it’s amazing the amount of Marine models I have painted and then keep needing to add to them…).
List is below:
Greetings, fellow male catalogue underwear models! Today, we finally start digging into the core of the Marine codex with a look at Chapter Master Marneus Calgar, Chief Librarian Tigurius, Chaplain Cassius and Captain Sicarius, all of whom are Ultramarine special Characters. In the past, only Tigurius has been worth a damn, competitively, and I’m afraid this state of affair continues in 8th edition. Unfortunately, the shadow of the 13th Legion’s progenitor looms large over his children; it is impossible not to take him into consideration when analysing units that fulfill a similar-ish role in the army, and he’s so ridiculously good that he casts a damn long shadow that is nigh impossible to get out of. Let’s take a closer, Ultramarine-hued look, shall we? Read more